The FPGA implementation of Compy has started, and it’s been a good way to confirm if the design ideas are feasible or not. One of the goals for Compy is to have a 4:3 display mode suitable for porting games from other systems using the 320×240 resolution as base as well as allowing processors like […]
Advanced Audio for Compy: FM synthesis and more
Porting games to Compy and its dual CPU
Compy system architecture and video display
Before reading this entry I recommend you to read this introductory post to understand how video display works. I’ve seen several attempts to make new video display hardware for older computers or processors, and many of them have taken the approach to focus on the hardware first. Although I think this is the realistic approach, […]